I literally can do anything now, seeing as i already beat the game multiple times on multiple types of characters, now i can enjoy all sorts of arena type combat. Just have 2 groups fighting each other with varying walls and obstacles for cover, a powered garage gate to unleash my own minutemen in power armor or a behemoth or a pack of deathclaws to clean up. I'm thinking i might use spectacle island, build a massive 3x3 cement tower on one side, build a massive wall separating the majority of the island off, and setting up a distress beacon so waves of gunners show up, and setup wave spawners to summon raiders. The brain juices are flowing now, the combination of this mod and the ambush mod, with the creature capture mod has given me some ideas. ![]() Now i have any enemy in the game, in any number be able to spawn within my player level with a chance to be legendary too. just the below COPY/PASTE from NMM 0.84. Mods at Fallout 4 Nexus - Mods and community All games Fallout 4 Mods Mods Download 764 Collections for Fallout 4 chevronright Pages 1 2 3. Since i wasnt removing anything from my save game, i didnt have to create a fresh game for the object to work. MO2 was not completed and was left with many issues. ![]() ![]() Tannin discontinued the project when he was hired by the Nexus team to develop their new Vortex mod manager. I manually pasted them into the data folder where all the other batch & esp files were for the standard workshop and ingame mod menu mods are. Mod Organizer 2 is a mod manager created by Tannin to support 64-bit games like Skyrim Special Edition and Fallout 4 in addition to all the 32-bit games MO1 already supported.
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